NullReferenceException: Object reference not set to an instance of an object Valentnist.Update () (at Assets/Valentnist.cs:50)
код:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Valentnist : MonoBehaviour {
[SerializeField]
private int valentnist =1;
public int GetValentnist(){
return valentnist;
}
private float syla_vzayemodyi;
private double a;
GameObject[] enemy;
GameObject closest;//найбл обєкт
public string nearest;
// Use this for initialization
void Start () {
enemy = GameObject.FindGameObjectsWithTag ("Molecules");
}
//повертає найблищий обєкт із тегом "Molecules"
GameObject FindClosestEnemy(){
float distance = Mathf.Infinity;
Vector3 position = transform.position;
foreach (GameObject go in enemy)
{
Vector3 diff = go.transform.position - position;
float curDistance = diff.sqrMagnitude;
if(curDistance < distance)
{
closest = go;
distance = curDistance;
}
}
return closest;
}
/*float Sula_vzayem(){
syla_vzayemodyi = valentnist * FindClosestEnemy().;
}*/
void Update () {
nearest = FindClosestEnemy ().name;
syla_vzayemodyi = valentnist * FindClosestEnemy ().GetComponent<Valentnist> ().GetValentnist();//Mathf.Pow((this.gameObject.GetComponent<Transform>().position - FindClosestEnemy().GetComponent<Transform>().position).magnitude,2);
Debug.Log ("syla_vzayemodyi\t" + syla_vzayemodyi);
}
}